Press Kit
Press ready
Last updated: Mar 3, 2026
BOBO AND THE CHEST OF NIGHTMARES Official Press Kit

BOBO AND THE CHEST OF NIGHTMARES

A whimsical yet eerie 3D platformer about a jester who accidentally unleashes living nightmares and must restore joy to a world frozen in eternal twilight.

Developer: Polycast Labs Genre: 3D Platformer, Action-Adventure Players: Single-player

BOBO AND THE CHEST OF NIGHTMARES blends the freeform exploration and verticality of classic 3D platformers with a dreamy, circus–meets–Halloween atmosphere. As Bobo, a clumsy jester with a golden heart, players leap, glide, rail-grind and puzzle their way through corrupted dreamworlds to reclaim EchoMares and confront the ancient Dreammaster who twisted the kingdom’s dreams into living nightmares.

All text, images and logos on this page may be used for press coverage, videos and articles about the game.
BOBO AND THE CHEST OF NIGHTMARES key art
PC / Steam Consoles (TBA)

Overview

BOBO AND THE CHEST OF NIGHTMARES is a character-driven 3D platformer that mixes light combat, acrobatic movement and collectible-driven progression inside a twisted carnival of dreams and nightmares. During a circus performance, Bobo opens the legendary Nightmare Chest and accidentally frees the Dreammaster, an ancient entity that turns dreams into living nightmares.

The once vibrant kingdom fractures into eerie realms ruled by corrupted spirits, roaming minions and theatrical bosses. Guided by the floating DreamMask, Bobo must recover EchoMares – spiritual fragments representing freed dreams – and restore laughter to a world now trapped in eternal twilight.

Key Features

  • Whimsical nightmare platforming: Explore semi-open, highly replayable levels with strong verticality, secrets and themed mechanics inspired by classics like Spyro and MediEvil.
  • Acrobatic moveset from the start: Double jump, glide using Bobo’s jester hat, wall-slide and wall-jump, rail-grind, ledge grab, stomp, spin attack, air spin, dive, dash and more.
  • DreamMask health system: A floating mask acts as a shield and visual health indicator. Stack multiple masks to trigger Dreamburst, a short invulnerable power-up state.
  • Collectibles that matter: Gather Twilight Sweets, upgrade-driven Nightmare Wisps, rare Voodoo Dolls and essential EchoMares that unlock new tents in the hub.
  • Themed “star mechanics” per level: Wind currents, pumpkin bounce pads, shifting parade routes, rotating rooms, low-gravity zones and more keep every stage feeling fresh.
  • Cinematic bosses & EchoMares: Each world ends with a theatrical boss fight that rewards a unique EchoMare and pushes the story closer to the final confrontation with the Dreammaster.
  • Twilight circus hub: The Twilight Circus Grounds serve as a safe hub filled with NPCs, mini-games, secret areas and tents that act as portals to each realm.

World & Story

Bobo is not a warrior – he is a handmade jester, created to entertain and spread joy. During a show gone wrong, he unlocks a forbidden chest that once stored the dreams of the entire kingdom. From it escapes the Dreammaster, who twists the carnival into a stage of living nightmares.

The world splits into distinct regions: the central hub Twilight Circus Grounds, the Twilight Realms, the surreal Shattered Dreamscape, and the final fortress Lunar Eclipse Bastion. Each region reflects a different emotional tone – from melancholic swamps to haunted funhouses and shifting, gravity-bending dreamscapes. Bobo must defeat bosses, free corrupted dreams, and collect EchoMares to open new tents and ultimately reach the Dreammaster’s domain.

Gameplay & Mobility

BOBO AND THE CHEST OF NIGHTMARES focuses on fluid movement and playful acrobatics. Levels are designed as playgrounds where simply moving feels good. Bobo’s circus background informs his entire moveset: multiple jumps, gliding with his hat, riding circus balls, rail grinding, wall jumps, and theatrical stomps.

Moment-to-moment gameplay blends:

  • Exploring vertical arenas, rooftops, tents and twisted landscapes.
  • Collecting sweets, wisps and hidden items while staying in constant motion.
  • Light combat focused on timing and positioning instead of complex combos.
  • Small environmental puzzles such as rotating masks, switching parade routes, or activating lanterns.
  • Themed mini-challenges inside tents, including time-trials and circus-style tests of skill.

Bobo is agile but fragile: he struggles against large groups and long-range attacks, encouraging players to mix mobility, creativity and environmental tricks instead of brute force.

Trailers & Videos

The following videos may be embedded or used freely in coverage of BOBO AND THE CHEST OF NIGHTMARES. Please credit the game and link to the official page when possible.